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Remakes & Revivals

Rayman returns: Ubisoft's remake strategy faces its next big test

Ubisoft will showcase Rayman Legends Retold at gamescom 2026, a 3D remake of the 2013 platformer. With Assassin's Creed Black Flag Resynced selling over 3 million copies in its first week, the company's nostalgia strategy is gaining momentum, and Rayman is its next test.

Emmanuel Fabrice Omgbwa Yasse AI-assisted

2026-07-31 · 2 min read

Rayman returns: Ubisoft's remake strategy faces its next big test

Ubisoft is giving Rayman Legends the full remake treatment: a 3D version of the 2013 platformer, set for its first playable demo at gamescom 2026 in Cologne. Rayman Legends Retold gets new visuals, a rewritten story, full voice acting, and a demo that drops players into the first level, a dragon ride, and that musical level fans still talk about.

Ubisoft is mining its back catalog, and the numbers justify it. Two weeks ago, Vantage Studios’ Assassin’s Creed Black Flag Resynced hit 3 million copies in its first week, 2 million on day one alone. It also drew the highest concurrent Steam player count of any Assassin’s Creed title: 99,451. Critics scored it 85% on OpenCritic and 84% on Metacritic, the best reviews for the franchise since 2013’s original Black Flag.

Ubisoft is trying the same playbook on Rayman: take a well-liked title from the same era, rebuild it with modern graphics and tweaked gameplay, and bank on nostalgia. At gamescom, 15 co-op stations and a giant inflatable Rayman are designed to sell the game’s fun, communal vibe.

But the two revivals are not equally weighted. Assassin’s Creed Black Flag sold over 15 million copies its first time around. Rayman Legends, adored by critics, sold roughly 3 million copies. Its audience is smaller, and the remake faces an additional hurdle: the original was a 2D platformer, and Rayman Legends Retold is moving to a fully 3D perspective. That shift changes the feel of the game, and it risks losing the hand-drawn precision that made the original memorable. The demo includes a musical level that syncs gameplay to ‘Eye of the Tiger’ and ‘Mama Said Knock You Out’, a reminder of the series’ rhythm-based platforming. Game engines increasingly use AI to streamline such transitions, as shown by MAGIC, a pipeline that generates playable Unity scenes from prompts.

Ubisoft is bringing more than Rayman to gamescom. The community lounge hosts panels for Assassin’s Creed Black Flag Resynced, Assassin’s Creed Shadows, and Rainbow Six Siege, plus a DLC announcement for Anno 117: Pax Romana and a The Division 2 roadmap update. Rayman anniversary celebrations and unrevealed surprises are also on the schedule. Select sessions stream on Ubisoft’s Twitch and YouTube from August 26 to 29.

The broader picture is that Ubisoft has weathered canceled projects, layoffs, and a market in flux. Subscription models are one notable shift, as highlighted by a recent deal on Xbox Game Pass Ultimate. Nostalgia remakes are a safer bet than new IPs, riding on established fan bases. Black Flag proved the model at scale. Rayman Legends Retold is the next data point: does the nostalgia play work for a smaller platforming franchise?

If Black Flag showed Ubisoft can revive its biggest hits, Rayman will show if the same approach works for cult classics. The gamescom demo, a 20-minute playable session at Hall 6.1 Booth CO11 B010 from August 27 to 30, is the first public test.

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